Asset BuilderAntiNRML · Elevated top-down 3/4
ReadyDocs
CHARACTER · STEP 1/5Choose the runtime canvas

Start from 96×128 for the AntiNRML runtime character. Use 96×144 only for modular clothing/body layers.

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Drop in a game asset

Crop, normalize perspective, slice animation, version and export without destructive scripts.

Frames4×6 · 24 frames