Asset BuilderAntiNRML · Elevated top-down 3/4
ReadyDocs
CHARACTER · STEP 1/5Choose the runtime canvas
Start from 96×128 for the AntiNRML runtime character. Use 96×144 only for modular clothing/body layers.
Drop in a game asset
Crop, normalize perspective, slice animation, version and export without destructive scripts.
Frames4×6 · 24 frames